Sharkon DX Web Knight
|Character Design||Yasuhiro Moriki|
Review by JoshB
Sharkon is one of my favorite DX web nights from Takara's Web Diver Line.
The main idea of Web Diver is that Gradion, the train robot, is also a video game. You can plug him in to a TV set to get 16-bit videogame fun.
The video game is pretty rudimentary. In train mode, you drive a train through a slalom course that reminds me of Zaxxon. In robot mode, you fight an enemy from across a chasm. There are also a few puzzle games and assorted screens.
But wait, there's more! You can attach other DX Web Knights to the front of Gradion, and they become power-ups. The infra-red sensor on Gradion's chest detects the other toy, and then it materializes on screen.
Sharkon gets points for just being a robot with a giant shark head. I mean, who doesn't love that? They really nailed the look of this one. One thing that gets me about the Web Diver line is that the designs are so hit-and-miss.
In robot mode, Sharkon is small, maybe 4"Â tall. He is pretty articulated though, and comes with 2 launching missiles, and a shield. A button activates the LED in his head. The jaw is articulated.
In vehicle mode, Sharkon is a hovercraft. The shield becomes a platform to roll the vehicle around. I was amazed as to how cheap the shield felt. You can also convert Sharkon to become a set of shoulder mounted cannons for Gradion.
I like Sharkon a lot, purely for the robot mode. If you only get a few Web Diver toys, this is one to get.
|Posted 22 August, 2005 - 10:12 by JoshB|