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Gunpla Rob's blog

Just letting everyone know I'm still here! I know I usually post an eye full of words, but I thought this time I'd show a little something of what I've been doing while I've been out of the shop.

Posted 8 September, 2010 - 07:50 by Gunpla Rob

I'm not dead yet! I've just been on the farm!

Posted 12 June, 2010 - 08:20 by Gunpla Rob

GN-Drive Frame and Weapons
The Final Entry.
Stay tuned for the final review.

Posted 30 December, 2009 - 21:07 by Gunpla Rob

Head, Shoulders and Points for Remolding

Posted 30 December, 2009 - 20:57 by Gunpla Rob

Joint Gears and Errors in Quality Control

Posted 26 December, 2009 - 12:14 by Gunpla Rob

Arms and building from the inside out.

Posted 26 December, 2009 - 12:02 by Gunpla Rob

Setsuna F. Seiei.

Posted 22 December, 2009 - 21:11 by Gunpla Rob

00-Gundam from the ground up.

Posted 22 December, 2009 - 21:04 by Gunpla Rob

The O-Raiser

Posted 22 December, 2009 - 20:38 by Gunpla Rob

Transformers: Revenge of the Fallen –The game- is a rampaging romp-around movie tie-in game loosely based on the movie of the same name.

Posted 16 September, 2009 - 19:03 by Gunpla Rob

A long time out and a long time since my last post the farm's been in the full swing of the early summer routine. We've worked cows, started cutting hay, and somehow along the way wound up cutting down a 50 year old Oak tree that toppled over in a storm. To say the least, not much time for Gundams.

Posted 5 June, 2009 - 07:57 by Gunpla Rob

Dead Space

A game about scary lighting, scary sounds, cutting off limbs, and when Scientology Goes Wild.

The cold draft of space silences the sounds of torment. The broken lights flicker and flash against the blood stained floor. The patter of inhuman feet strikes against the metal floor one step ahead of you around every dark corner. The lights suddenly fail and scraping blood curdling howls resonate through the bulkhead walls. Alone and afraid, you clench your weapon tightly watching as your ammunition counter approaches ‘0’ huddled in a corner. It is not safe. Welcome to the USG Ishimura. Welcome to Dead Space.

Posted 23 February, 2009 - 11:44 by Gunpla Rob

This is about nameless pilots, building robots, taking up missions to fight robots, and fighting even bigger robots.

Posted 20 February, 2009 - 14:12 by Gunpla Rob

Its been a while so bear with me, the last comic review I did was more condenced than a can of classic Tomato Soup.

Secret Six
on-going series: "Unhinged" story arch
DC Comics, 2009

The Secret Six are DC Comics antihero cast of washed out supervillains leading a life of mayhem against the rest of the supervillian society in the New Earth. They star now in their own ongoing series after two successful mini-series events written by Gail Simone with art by Nicola Scott and Javi Pina. This incarnation of the team began with a rogue villain coming to blows with the DC Comics’ most notorious villains in Villains Unitied (written by Simone, but with art by Dale Eaglesham and Val Semeiks), their first outing and tie-in mini-series for the Infinite Crisis event. In Villains, the mysterious ‘Mockingbird’ gathered a team of six renegade villains to fight against the global army of villains created by Lex Luthor and his inner circle in their revenge initiative for the events of DC’s previous Identity Crisis event. The story follows Deadshot, Scandal Savage, Catman, and Ragdoll; the surviving core-cast members from the original miniseries. The remaining two open seats were filled by Parademon; a runaway soldier from of the demigod Darkseid, and Cheshire, another fatal female villain. With Parademon dead, and Cheshire having betrayed her teammates and gone rogue once more, the team fills the remaining seats with other unknown or otherwise unattached villains. Recently the vacancies serve to fan appeal in adding characters that can provide a range of comedic to hardcore violent action, or a rare spots of character depth.

Posted 10 February, 2009 - 19:24 by Gunpla Rob

Like the rest of the toy world, model kits have a tendency to fall apart or break. But there's an advantage to models. They're easier to take apart again if you put it together in the first place, and sometimes replacing one part will give you extra room to repair other parts. I've had that kind of luck with kits lately and it stretches back to last year with my Master Grade F91 Cluster#@&%. Some things are just more fragile than they look and sometimes the form doesn't follow the function. SO this is where I make my excuses. The most recent builds I've been working on, or had lined up for review, have had some form of error to another. Whether the part is broken on the runner or the part breaks between its removal and installation.

With my choice distributor's rule of "If you open it, You can't get replacement parts for it" I've been left with going through This method has its benefits that it gets me a fresh parts runner straight out of Shinjuku, and if need be I can order bare runners from other kits as well, but it pays to be honest and get only what I need otherwise these 'bogus' orders would cost more. The bad news is the shipping time, which rounds out to one full month on average.

Posted 6 January, 2009 - 11:04 by Gunpla Rob
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