Wire Tap V20
- Name: Wire Tap V20
- Number: MD-21
- Release Date:
- Char. Design:
- Toy Design:
- SRP:$ 6.99
- Scale: 1:1
Review by EVA_Unit_4A
With the Decepticons en route to recover their leader Megatron, and the discovery of the long-lost AllSpark Cube, the military forms an improvised plan to race to Mission City to hide the Cube from the hostile alien robots by shielding it with the technology of the city, and then evacuate the Cube via helicopter to another location while they are distracted. Once there, they are ambushed by several Decepticons including the revitalized Megatron. During the battle- no longer isolated from the outside world by Hoover Dam- the Cube accidentally comes into contact with the ground, and spreads its mysterious life-giving energy across the city, turning everyday electronic items into more Cybertronians… Real Gear Robots! After the Mission City battle, many of the smaller newly-created robots manage to escape out of the city limits, but some are picked-up by hidden Autobots and Decepticons, and then used as spies and scouts to find each other- using their disguised forms to trick humans into carrying them wherever they need to go.
"Cracking the Signal"
Decepticon Wire Tap V20 is a repaint of the earlier-released Autobot Speed Dial 800.
Wire Tap V20’s disguise mode (back) is that of a black and silver cell phone. He has perhaps the most accurately-proportioned disguise mode out of all the Real Gear Robots series. Of course, with the size of real cell phones today, it’s kinda disturbing. He has a small display window on the front cover which shows a black Decepticon symbol against a red background and the digital time 3:35pm. There are two non-functional buttons on either side of the cover joint for volume and the phone’s camera shutter trigger. There is a camera ‘lens’ on the back side right at the top cover’s joint.
The ‘special feature' of Wire Tap V20 is, well, opening up. Many of the familiar buttons are here, though non-functional- keypad buttons with alphanumeric characters, Dial and Hang-up buttons, two Option buttons above them, and a central button that I can’t quite figure out. The pound (#) and star (*) keys are still physically molded there, but the symbols themselves were not added. The top cover section has, again, a large decal for the display window which shows other familiar phone icons- connection quality, Menu options, Connect/Disconnect icon (tiny triangles pointing opposite directions), and ringtone icon- though fewer that Speed Dial 800 has. A larger black Decepticon symbol on a red-orange background serves as the wallpaper. The printed digital clock inside, again, shows 3:35pm. An added molded feature includes the small vertical ear speaker at the top of the cover. A new addition- small printed purple Decepticon symbol- also appears in the space between the keypad and top cover joint inside.
(If the time 3:35pm has any significance, I am not aware of it; other than that it is in contrast to the 7:47pm that appears on Speed Dial 800.)
Transforming him is a piece of cake- very simple to understand, very simple to execute. The only complaint I have in the entire toy is in rotating those supports out of the bottom of his feet; there’s nothing to grab onto, and so you just have to press hard on them until they swing out. There is one big issue I must mention about transforming Wire Tap V20, and that is how his legs are positioned. The instructions and box art show that the fold-out sections on his feet are actually high-heel like parts. However, if you are to orient the legs the way they have it, then not only do the front of the legs have these huge gaps in the front, but the knee joints do not work. Now, even though he balances more correctly in this form, I prefer to reorient the legs ‘backwards’. This now makes the heels the front of the feet, and places that large gap in back, so he looks like he’s wearing knee-high boots instead. However, it has the larger advantage of freeing up his knees so that they function more like human legs. He also tilts forward a bit in a neutral pose this way to better balance the heavy weight of the top cover in his back. I have photographed him as such.
Since the Real Gear Robots line was inspired by events near the end of the 2007 film, but is not directly affected by it, and because of their relative size, there is no ‘Automorph Technology’ feature. No loss there. If anything, I don’t see how they could have incorporated one into Wire Tap V20, and I think it was better for them not to try it.
Wire Tap V20’s robot mode (back) fits into my “oddly-shaped-robot” list. He doesn’t have eyes, but the camera lens serves as one big Cyclops eye. It doesn’t work very well, though, since you can almost look under the camera lens part, and imagine it as more of a visor above the rest of his face. His arms are very tiny, and end in two-finger claws with a single-axis wrist joint. A contrast to Speed Dial 800’s coloring appears here- while his upper arms, claws, and thighs are a slightly darker shade of gray, the same parts on Wire Tap V20 have been changed to a kind of dark red. His silver face, also, is lined by a copper color, whereas Speed Dial 800’s face was plain silver. The main body is a T-shaped arrangement from the various buttons of the keypad. The legs, as I described above, look like knee-high boots with tiny upper legs just barely able to fit in the joints needed. The feet- which are painted silver- are hook-shaped, and I think they could have had them rotate differently. The top cover serves no function in robot mode other than as a big backpack. Unlike most of the figures in the Real Gear Robots line, Wire Tap V20 does not have his name printed anywhere on him.
Poseability is fair, though the proportions of everything make it difficult to find any good poses. His head is always facing forward due to that his neck only serves as the rotation joint for the top cover during transformation. Both shoulder and elbows are ball-and-socket joints, but his claws only bend up-and-down due to how he transforms. The legs are the most articulate, with two joints at the hips, and two at the knees, all free-rotate. Like the elbows on the Real Gear Robots Autobot Longview, Wire Tap V20’s knees are so close to his hips that they make little difference in posing. There is no distinguishing special feature on Wire Tap V20 in robot mode.
One other thing I should point out that took me by surprise was that all of the screws holding him together have been covered up! Even the screw holding the top cover joint together was covered, but was not painted like it was on Speed Dial 800. This is a very unexpected touch, but certainly appreciated, and adds all the more to the illusion that this is a “real” electronic device. So, aside from the irremovable pins in his hips, he has no visible screws anywhere!
Simple and fun. That is the mission of the Real Gear Robots line, and this toy accomplishes that very well. I can tolerate him, even though he is rather disproportionate for my usual tastes. While how his arms are stowed and unfurled is interesting, I would have used other parts of him to make bigger arms, and also some how utilized that top cover rather than just letting it hang off the back. Um… what’s up with the little loop on top of his head? Makes him look like a miner when the face covers are closed! The color scheme is quite a contrast to Speed Dial 800’s, and looks a little more attractive as far as a cell phone goes. I can easily imagine him just sitting on my nightstand, and then when I go to bed, him transforming and chatting it up for hours, pacing the length of the wood and waving his little arms about, before I go to sleep. Creepy though, like most other electronic devices will just up and change into little robots. The concept is a nice one, and I like these repaint colors a bit more, but the proportion of things in robot mode still forces me to give Wire Tap V20 a mild recommendation.
[DISCLAIMER: This last section is not supported, advertised, or endorsed by either Hasbro or Paramount Pictures. It is a fan-supported effort completely independent from all companies affiliates with the 2007 film "Transformers".]
Just before “Transformers” was released into theaters in July, 2007, Warner Brothers’ music label released a single CD containing songs performed by various popular bands that were appearing in the film. (Four of these songs did not make it into the film but were included on the CD anyways, including a remake of the classic G1 Transformers theme by Mute Math!) It was unknown at the time how well the film would do, and so none of the original score composed by Steve Jablonsky was included. Even though the film did quite well internationally in theaters despite criticism from even hardcore Transformers fans, the original score also received praise. After seeing the film, many went to stores to buy “Transformers: The Album”, hoping to be able to listen to some of the original soundtrack (OST). Unfortunately, Warner Brothers had not anticipated this in the pre-release months, and a letter was sent out shortly thereafter that they would not be releasing any of the OST.
(For you anime fans out there, Jablonsky composed the complete score for Katsuhiro Otomo’s 2004 film “Steamboy”. He had also previously collaborated with “Transformers” director Michael Bay to score 2005’s less-successful “The Island”.)
This was criticized by many. The webmaster of The Knight Shift created an online petition mere days after “Transformers” was released in theaters; asking Paramount Pictures, DreamWorks, and Warner Brothers to release an OST containing only music composed by Mr. Jablonsky. While sales for “…The Album” dropped rapidly inside of a two week period (from #29 to #76 on the Billboard music charts, and no more than 91,000 units sold), by the end of July, 2,000 signatures had been recorded by the petition, and by mid-August five weeks later, that number had quickly doubled to 4,000.
(Yours truly can be found as entry #1112!)
On August 26th, Warner Brothers announced that- by popular demand- they would be releasing a single CD containing most of the OST from the film! By then, the petition had surpassed 5,000 signatures. The release date would be October 9th, 2007. The movie “Transformers” itself would be released on DVD a few days later on October 16th. Depending how well “Transformers: The Score” does, Warner Brothers mentioned the possibility that a 2-disc OST containing the complete 90 minutes of the score would be released later on. (Please, oh please, oh please, oh please, oh please…)
(Whether intentional or not, October 9th is written out as 09-09, or 9-9. The release date for “Transformers” in the United States was July 4th, 2007- written out as 07-04-07, or 7-4-7 on promotional materials; an obvious & eye-catching though unrelated reference to the famed Boeing 747 wide-body commercial jumbo jet. Playing with numbers, are we…?)
On September 2nd, Steve Jablonsky e-mailed The Knight Shift, thanking them, and everyone who had signed the petition, for supporting him and the music. He also mentioned that an OST had always been in the works, but would have been released later on.
Yay-! I wanted to hear the OST as well, and was quite mad when there wasn’t going to be one released. They neglected to release an OST of Randy Newman’s score when the Star Trek-parody “Galaxy Quest” (1999) came out, and it made me mad! Same with David Arnold’s score for the remake of “Godzilla” (1998).
(I absolutely loved the scene where the Autobots descent from space, and then gather in the alleyway. That inspirational piece of music, alone, convinced me that I wanted this OST!)
If you read these notices at the end of these reviews on CDX, and you too signed the petition, I thank you as well! And if you read it, but did nothing… Heh-, well... I hope a protoform Autobot hard-lands right on your a--!
|Posted 14 September, 2007 - 00:06 by EVA_Unit_4A|