Regult
Review by JoshB
The bad guys never get any love in toy form. Take for example, Batman. In any assortment of Batman figures, there are like 17 versions of the Batman and only one Joker. the same goes for many other toy lines but here we are talking about Macross A.K.A. Robotech in the states.
See, for years we have gotten valkyrie after valkyrie, in all kinds of scales and variations. There must be HUNDREDS of different valkyrie toys made but only a handful of enemy mecha. Can you imagine, the primary enemy mecha of one of the most influential anime of all time, and almost no toys of it?
Well, thats what happened with the Regult. This enemy battlepod of the Zentradi had a few kits made and only two toys - one of which made in America. Kaiyodo must have sensed this injustice when they decided to produce the Revoltech Regult. The same sculptor Katsuhisa Yamaguchi made a gashapon Regult a few years earlier and now he has had the opportunity to see it in toy form.
The Revoltech Regult is a great figure - not just because it is a long-anticipated design, but it is executed so well.
At 6" tall, the Regult is taller than most other Revoltech releases, and it towers over the existing Macross Revoltech releases. Although not to scale, it does give the impression of being larger.
There are 9 Revoltech joints throughout the figure to give it a wide range of motion. Despite having spindly legs, the Regult can take on a number of difficult poses. Aside from that, there is little articulation. The waist has a Revoltech joint, as do the cannons on the head.
The back antennae can be removed and replaced with a cluster of missiles that pivot on a dual Revoltech joint.
Those white things on the side of the head - those move too.
In addition to all that, you have the stand, which is pretty much the same as all the other Revoltech stands.
So yeah - it's one that people have been waiting for for a long time so what are you waiting for - go to HobbyLink Japan and get yours today!
Comments
29 comments postedToo bad it's not in scale with the Valkyries... but who cares, Regult is so cool, it doesn't even need an enemy...
Very cool, hopefully I'll be able to pick up more than one.
It is scale.
If I remember correctly, isn't the average Zentradi soldier the same size as a Valkyrie in Battroid mode? Remember when Max's valkyrie wore the Zentradi uniform?
If that is the case, a figure the size of a valkyrie revoltech would need to be able to sit inside of a Regult cockpit, and you can see that is no way happening here. I don't think it is to scale
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CollectionDX Admin
You are correct, sir. That is the given reason for why all Valkyries can transform- so that they can match a full-size Zentradi in hand-to-hand. Which, indeed, makes the RT Regult out-of-scale with a Valkyrie counterpart.
And surely don't forget when Breetai (is this his Japanese name as well?) took on three Valkyries in his hangar bay all by himself.
One other thing: how far back can the upper legs swing? Can you get it into a storage mode, where the the legs contract together behind it, and the feet are positioned directly under the pod?
...
While I'm at it...
What-? No multi-missile launcher? I know the recon Regult is significantly different enough that you can't just swap parts out, so they'll have to make a new mold for that one.
I want this!
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CollectionDX Staff
There have always been discrepancies with the scales in Macross. You are correct in everything you said, Josh. But when you look at the same scale Queadluun-Rau, the pilot is MUCH smaller than a same-scale Valk. The Yamato 1/60 Valk and 1/60 Q-Rau show this well (but maybe it is more of just a discrepancy with the toys?). Also the YF-1 is supposed to be much smaller than a YF-19 (or VF-19) yet in Macross 7, they are shown to be equal size.
The sculpts for these are pretty stylized, but when they get down to normal proportions they link up. I tried to link some photos to no avail, but they're in the flickr group, they show the scale correctly.
So I guess you can say they aren't true to scale in this form, but it's close given the stylized sculpt.
So we're both right.
I'm building a 1/100 scale Arii Regult for DX and it is out of scale with the Valkyrie 1/100. There is no way the 1/100 Kyron figure could fit in the 1/100 Regult. The Regult in Macross are slighly larger than the Valkyrie.
Regardless it is a great Toy and I'm looking forward to picking one up!
KTF
Leonardo
We'll fight them on the Beaches!
Even on the show in some frames the REGULT is out of scale, making the scale issue very confusing. EVA and Josh are 100% right. In one of the first 5 episodes of the show, they break it all down for Hikaru, that the Valkyrie is the same height as the alien invaders, so it can engage the enemy hand to hand.
I don't think there has ever been any toys made of the Zentradi that have been in true scale to the valkyrie, except for the Milia battle suit Yamato made in 1/60.
Even Matchbox who made a much larger REGULT had the scale completely out of whack. The figures were way too small- 5 or 6 inches tall - to be in scale with ANYTHING. Even a six-old Robotech-crazed kid like me who LOVED the 3 3/4-inch figures passed on them, they were way too small compared to the show, and my Transformers Jetfire towered over them.
Since the driver is so big, an in-scale REGULT would be way too big to fit into the standard Revoltech line. It is worth noting that the Revoltech line, since it's inception, has not been in scale at all, and it's goal isn't scale, its super-poseability, and interesting "modern" design. The REGULT looks great with the Revoltech Valks, and I think many casual fans would pass if it was 100% true scale and towered over the valkyrie. Kids and dudes subconsiously like their villians to be a little shorter than their heroes, with only a few notable exceptions.
While I pass on 99% of the Revoltech figure line (I've had a few, but have only really been impressed with Mazinkaiser and Megatron, and if I can get a diecast version of a character i'll get that instead.)- I plan on picking a REGULT up as well as the Giger ALIEN. I would love to see more enemies in the line, it was great to see one of my favorite robot designs of all time, BLACK OX, as well as the other Patlabor villian bot. I'd love for them to do more enemies, and a venture into human characters (who wouldn't buy a Koji? Fleed? the Macross pilots? or the Go-Lion team?) would cement them as the best non-diecast toy line of the decade.
I'm sure other 1/48 scale fans would LOVE to have scale Zentradi to go with their valkyries, but it would be far too big and expensive. And it seems that Yamato has abandoned the 1/48 scale in favor of a set of new 1/60 toys- what a disapointment to those who loved the "DX Big Scale" aspect, and the superior detailing and design.
Apparently Zentradi come in different sizes?
http://macrossworld.com/mwf/uploads/post-4-1078010855.gif
There is a better pic I am looking for.
Well, Zentradi are of differing sizes as much as humans are with each other; that's no big surprise. Breetai, being a fleet commander and thus more experienced, towers over all, and only Bodolza was of matching height. So it's no surprise that the former could tear apart a Battroid with his bare hands (even with animation errors taken into account).
...
The one thing about that pic you linked, GogDog, that may not be immediately obvious to the untrained eye is that it is in proportion to the movie "DYRL", not the original series. Breetai is wearing his "DYRL" uniform, as are both the Zentradi and Meltrandi soldiers.
Also, when [Khyron] engaged Roy's Super Battroid in melee combat in the movie (as they were trying to escape the Zentradi ship), they were of equal height, but here, a common Zentradi soldier is shorter than the Battroid, but equal in height to Breetai. (If you wanna keep movie Breetai taller than common soldiers, then he would also be bigger than a Valkyrie, not to the same size as indicated in that pic.) While both of those battle suits [I can't type them out right] are in correct proportion to their pilots, the Battroid is not to scale with them.
So, in closing, the Battroid (and to-scale human) is really the only thing out of scale in that pic... so far as "DYRL" is concerned. (If it were me, though, I'd make the two Battle Suits slightly bigger.)
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CollectionDX Staff
Here's the pic I was looking for.
http://macrossworld.com/mwf/index.php?act=attach&type=post&id=53789
I can't view it since I'm not a member.
If you want, you can e-mail the picture itself to me, and then I can post it here for ya.
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CollectionDX Staff
Oops, here you go.
http://www.new-un-spacy.com/scalecharts/sizechart-1.gif
Okay, things are a little closer now. Only thing I'd protest here is that both the Regult and Glaug are too short; same with the Zentradi soldier there. While the Zentradi is in correct scale to the Regult and Glaug next to him, all three are too small compared to everything else. Remember, the average height of a Zentradi soldier is the same as a Battroid, but here, he's shown as shorter than the Destroids!
(BTW, I double-checked this, and I was amazed to find that all of the Destroids are actually shorter than Battroids! I thought it was just the reverse- Destroids were supposed to be the size of Regults.)
At least the Monster still stands tall above the others.
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CollectionDX Staff
The average Zentradi is not the size of a Battroid. Average Zentradi height is 5 times the height of a man, which would be around 8 meters. A Battroid is 12.68 meters tall. Britai is one of the exceptions because he's the big man in charge.
where did you get this info?
could you share your source?
because just based on the TV series, Zentradi are constantly shown larger than that- you can see in several episodes when they hold the humans, as well as human objects, they are much bigger than that. It's not just the 2 leaders either, or only the "prisoners" episodes.
Not looking to get into a major debate, this isn't MacrossWorld. just want to know where you're getting the info from.
Yeah-! Breetai is taller than average soldiers, thus he is also taller than Battroids! (Are the prisoners episodes the only ones where we see him side-by-side with a Valkyrie? I never finished dubbed-Macross.)
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CollectionDX Staff
I got it from the Macross Compendium. The way they draw the Zentradi in the original show is largely incorrect. It is not uncommon for animation in general to mess up scale for plot reasons or just for stylistic reasons. In DYRL they attempted to correct this as you can see Kamjin is smaller than Roy's VF-1S when he punches it.
--Andrew
Hah-? He was smaller!? But he put a big-ass dent in that Battroid-!
Though now that I think about it... In DYRL, when Max followed Milia (sp?) into the Meltrandi ship and they're in close-quarters, the Battroid and Queadluun-Rau were very similar in size. But I thought this was another animation error.
Perhaps... they reset some of the sizes for DYRL? Because in that continuity, humanity doesn't encounter the Zentradi until after the SDF-1 is at Saturn; not before like in the series. So maybe that's why soldiers are smaller that Battroids in the movie...
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CollectionDX Staff
Well, here's a major problem with Macross: DYRL is not canon, even though half of the stuff that comes after it is based after it.
To be honest, I don't really care about the scale that much. I still enjoy the franchise jut watching it while eating popcorn.
And I got the impression that in DYRL, they had encountered the Zentradi just like in the series (they still mentioned the fold to Pluto, and I assume it was for the same reasons?), but the movie just didn't pick up UNTIL they reached Saturn.
isn't DYRL a "movie" in the Macross universe, and that's why it's not cannon?
I 100% agree with GogDog here, acuracy to scale and cannon are not a main concern when I'm watching Macross. Fun is.
I've havn't watched DYRL in a long time, I think i'll check it out.
Yeah, it was supposed to be a historical action film. Full of giant transforming robots and explosions, of course.
Yeah, but they took that angle many years later. I LOVE DYRL, but it kinda screwed Macross continuity up pretty bad. :)
Well, that's better than going not canon lol, like with Macross II
BTW- little insider tip here: if you want to create a link, type this in-
(a href="")(/a )
-replacing all "( )" with the associated arrow-shaped brackets. (I can't show you specifically because, well, then CDX's program will activate it!) The only place you have a space is between the "a" and the "href". Then put the link address between the quote marks, and describing words between the two pointed brackets that face each other in the middle.
Example: ...here you go
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CollectionDX Staff
Ah the Monster. An awesome machine. I especially love the Koenig Version. The Macross Frontier CGI models look great, and it showing up in episode 7 was awesome.
Ehh... yeah it looks kick-ass, but I think its bark is worse than its bite; or rather, it's not very flexible.
I know its meant to be a long-range support Destroid 'n all, but depending on only two weapon types seems a bit restricting. All of its weapons use ammo, which means it runs out fast. (Gundam Heavyarms, anyone?) No energy-based or auto-cannons to back the big guns up.
Now, that's not to say other Destroids are any more flexible. The Defender uses only paired laser cannon turrets, and the Phalanx has only 22 missiles; but that's it. Those are worse than the Monster- they have only one weapon type. I would prefer the Tomahawk, which has a whole slew of guns 'n missiles all over it. The Spartan is also pretty cool, but it's designed also for melee-range/inner-city fights- which all of the others aren't.
As for me? I'm a missile Mech freak. Why? Cause if the bad guy get close enough to spit at you, you're dead. Plus, missiles are multi-role explosives that can chew up turf when need be, they are longer-range than bullets or grenades, and they are slow enough that- as the victim- you can see them comin' at ya, making for some nice psychological warfare right before ya get blown to atoms. (I especially like fire-and-forget missiles- while they're flyin', you're movin' on to the next victim.) Bullets might make small holes in something, and energy cannons are good for slicin' stuff up, but its missiles that'll chew bad guys up. Then you can go in and waste energy by laser-ing their corpse into tiny pieces.
But the moral of the story is, the less you have to depend on limited-ammo weapons, the better off you are.
You can tell I've played BattleTech-based video games a lot, huh?
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CollectionDX Staff
While it might not be in scale with the Revoltech Valkyries, how does it do against 1/60 offerings? In terms of what we might call "animation scale"--that is, the Battlepod is taller than the Valkyrie?