<?xml version="1.0" encoding="utf-8"?>	<rss version="2.0"
		xmlns:content="http://purl.org/rss/1.0/modules/content/"
		xmlns:wfw="http://wellformedweb.org/CommentAPI/"
		xmlns:dc="http://purl.org/dc/elements/1.1/"
	>
	<channel>
		<title>CollectionDX - Mobile Suit Gundam 0083: Stardust Memory</title>
		<link>http://www.collectiondx.com/taxonomy/term/538/0</link>
		<description>Gundam 0083 (&amp;#27231;&amp;#21205;&amp;#25126;&amp;#22763;&amp;#12460;&amp;#12531;&amp;#12480;&amp;#12512;&amp;#65296;&amp;#65296;&amp;#65304;&amp;#65299;) is a 13-episode anime OVA series set in the Gundam universe. The first volume containing two 30-minute episodes was released in Japan on May 23, 1991. Subsequent volumes, containing one 30-minute episode each, followed every one or two months; the final volume went on sale on September 1992. The series was directed by Mitsuko Kase (Episodes 1&amp;ndash;7) and Takashi Imanishi (Eps 2&amp;ndash;13). The fact that the director was switched in between the show left open several plot holes, for which the series is criticized by many Gundam fans to this day. The characters were designed by Toshihiro Kawamoto. The anime is licensed in North America by Bandai Entertainment and is available on VHS and DVD. The series is set in Universal Century 0083, three years after the end of the One Year War chronicled in Mobile Suit Gundam. (Wikipedia) </description>
		<language>en</language>
		<pubDate>Tue, 29 Apr 2008 14:26:28 -0400</pubDate>
		<generator>Drupal TotalFeeds Module</generator>
				<image>
			<title>CollectionDX - Mobile Suit Gundam 0083: Stardust Memory</title>
			<link>http://www.collectiondx.com/taxonomy/term/538/0</link>
			<url>http://www.collectiondx.com/Image-Lib/feedlogo.png</url>
						<width>144</width>
			<height>37</height>
					</image>
			<item>
		<title>DX Dendrobium</title>
		<link>http://www.collectiondx.com/node/233</link>
		<description>
 The GP-03 Dendrobium is from the anime, Mobile Suit Gundam 0083: Stardust Memory, and was designed by Katoki Hajime.: 
 

</description>
		<content:encoded><![CDATA[<div class="flexinode-body flexinode-1"><div class="flexinode-textfield-1"><div class="form-item">
 <label>Toy Name: </label>
 Dendrobium
</div>
</div><div class="flexinode-textfield-2"><div class="form-item">
 <label>Toy Number: </label>
 GP03
</div>
</div><div class="flexinode-textfield-4"><div class="form-item">
 <label>Designer: </label>
 Katoki Hajime
</div>
</div><div class="flexinode-textfield-3"><div class="form-item">
 <label>Scale: </label>
 1:174
</div>
</div><div class="flexinode-textarea-8"><div class="form-item">
 <label><p>The GP-03 Dendrobium is from the anime, Mobile Suit Gundam 0083: Stardust Memory, and was designed by Katoki Hajime.</p><br class="giImageBlock-clear-both" />: </label>
 
</div>
</div><div class="flexinode-textarea-6"><div class="form-item">
 <label><p>The GP-03 Dendrobium is from the anime, Mobile Suit Gundam 0083: Stardust Memory, and was designed by Katoki Hajime. It's made up of two machines, the RX-78 GP03S codenamed <em>"Dendrobium Stamen"</em> and the RX-78 GP03 codenamed <em>"Dendrobium Orchis."</em> You can find out more from <a href="http://www.mahq.net/mecha/gundam/0083/rx-78gp03.htm" target="_blank">http://www.mahq.net/mecha/gundam/0083/rx-78gp03.htm</a> and <a href="http://www.mahq.net/mecha/gundam/0083/rx-78gp03s.htm" target="_blank">http://www.mahq.net/mecha/gundam/0083/rx-78gp03s.htm</a>.</p>
<p>On to the toy review!</p>
<p> The very first thing noticeable about this toy, is it's BIG! The box alone measures a whopping 66 cm X 8 cm X 38.5 cm (l x w x h), and it's heavy to boot! It's a good thing that Bandai put in a plastic handle on the box, otherwise, I would have had to lug it around while shopping.</p>
<p> Upon opening, the inner compartment was divided into 4 sections. All of which contained the individual plastic bags (a total of 15 bags) that held the snap on parts for the Dendrobium, plus the plastic tray for the little GP-03S.</p>
<p>  <strong>THE GP-03S STAMEN</strong><br>
The GP-03S Stamen is a fairly nice piece, with fine details, in spite of its' tiny 10 cm frame. It has a fair amount articulation, and accessories. He comes with a shield, beam rifle, bazooka, 2 beam sabers, 4 extra fists, booster pack, side skirts/boosters, and two replacement claw arms.</p>
<p> He can be posed with his Bazooka, Beam rifle, or his beam sabers, and can do some fairly decent action poses, but it does have a problem of falling over because of the weight on it's back.</p>
<p> The arm replacements are a nice add on, but easily<em> fall apart </em>like burned match sticks, anytime I try to attach them to the elbow joint of the GP-03S, and can become frustrating after several tries. The toy is also made of <em>very</em> GUMMY plastic. The bazooka is actually bent out of shape from the box, and feels like it'll melt in you hands if you hold it too tight.</p>
<p> The GP-03S will do as a stand alone figure, but too small and somewhat frail to really enjoy.</p>
<p>  <strong>THE GP-03 ORCHIS</strong><br>
Now we come to the icing on the cake, the point on the exclamation, the bang in your buck; the GP-03 Orchis!</p>
<p> Once again, I just cannot emphasize how BIG this thing is!</p>
<p> While it may not be as big as the 1/144 HGUC kit, it's probably the biggest, and ONLY "toy" of it's kind.</p>
<p> The Orchis, technically, is already a built toy. You just have to snap the parts together to make it complete. It took me about 30 minutes or less putting it together, but it didn't take me that long to appreciate the quality, detail, and size of this thing.</p>
<p> The Orchis has an impressive total length of 75 cm with the Beam Cannon attached (43 cm without), 25.5 cm from the lowest tip of the claw fin, to the highest point of the weapon bay, and 31 cm wide.</p>
<p> The panels are intricately molded into the entire hull of the ship. A little weathering and light paneling will definitely bring out the best of this toy.</p>
<p> Other details include opening and closing panel covers for the weapons hold, a total of 6 deployable missile bays, movable thrusters, and retractable claw arms. The retractable claw arms are probably the best thing about this toy! The claw itself opens and closes without problems. The arm extends and retracts smoothly, and folds plush into the body of the platform! Even if the arm is using a very simple sliding mechanism/system, pulling and moving it feels like it's got hydraulics in it. It's extremely gratifying!</p>
<p> Sadly though, the Dendrobium is not without it's issues. The biggest gripe I have is the "mast" that holds up the weapons bay. It's a little on the weak side, and tends to wobble when the weapons hold is touched. It almost feels like it might break.</p>
<p>  <strong>Other minor gripes include</strong>:</p>
<ol>
  <li><strong>Non inclusion of beam saber blades for the Orchis Claw</strong>. The Beam Saber hilts are there, but no blade! I had to use the blades that came with the DX MSiA Wing Zero Custom just make the claw arms look cooler than they already are.</li>
  <li><strong>Harpo0n/Grappling Hook.</strong> I do recall an instance in the anime that the Orchis dished out some kind of Harthingy, or Grappling Hook. I've seen someone at (the now defunct) Gundam Asylum customize one for his DX MSiA Dendrobium. I don't think I've seen Bandai include this on the 1/144 HGUC either, but I could be wrong.</li>
  <li><strong>Lastly, a support base/stand for the Beam Cannon on the Orchis</strong>! Even if he materials for the Orchis are made of "sterner stuff" the weight, and other factors like weather and temperature, CAN make the Cannon Barrel droop! An acrylic support stand, included in the package would have been a real plus. But seeing as they didn't put one on the 1/144 kit, who am I to complain?</li>
</ol>
<p>  In the end, the DX MSiA Dendrobium is an excellent piece to own.., if you can still find one that is. It took me over a year to finally find and own this toy, and now that I have it, its a sense of achievement for me. I have found one of my Holy Grails!</p>
<p>Aside from the minor gripes that I have, the toy, overall, is an excellent one. It's a great display piece, and can easily get the attention of any mecha or <em>"starship"</em> fan that comes by for a visit! It's a rare find, and comes up on eBay every now and then, so get one when you have a chance! I DEFINITELY recommend it!</p>

<br class="giImageBlock-clear-both" />: </label>
 
</div>
</div><div class="flexinode-textfield-23"><div class="form-item">
 <label>Album link: </label>
 /gallery/Toys/Bandai/Gundam/MSIA/Dendrobium/
</div>
</div><div class="flexinode-textfield-11"><div class="form-item">
 <label>Lead Image: </label>
 4158
</div>
</div><div class="flexinode-textarea-10"><div class="form-item">
 <label><br />
<script type="text/javascript"></script><br />
<script type="text/javascript" src="http://www.assoc-amazon.com/s/ads.js"></script><br /><br class="giImageBlock-clear-both" />: </label>
 
</div>
</div><div class="flexinode-textfield-22"><div class="form-item">
 <label>Teaser Image: </label>
 4158
</div>
</div><div class="flexinode-textfield-12"><div class="form-item">
 <label>Image 1: </label>
 4158
</div>
</div><div class="flexinode-textfield-13"><div class="form-item">
 <label>Image 2: </label>
 4142
</div>
</div><div class="flexinode-textfield-14"><div class="form-item">
 <label>Image 3: </label>
 4146
</div>
</div><div class="flexinode-textfield-15"><div class="form-item">
 <label>Image 4: </label>
 4149
</div>
</div><div class="flexinode-textfield-16"><div class="form-item">
 <label>Image 5: </label>
 4152
</div>
</div><div class="flexinode-textfield-17"><div class="form-item">
 <label>Image 6: </label>
 4155
</div>
</div><div class="flexinode-textfield-18"><div class="form-item">
 <label>Image 7: </label>
 4161
</div>
</div><div class="flexinode-textfield-19"><div class="form-item">
 <label>Image 8: </label>
 4164
</div>
</div></div>]]></content:encoded>
		<pubDate>Fri, 20 May 2005 11:03:25 -0400</pubDate>
		<dc:creator>Omni Existence</dc:creator>
		<guid isPermaLink="true">http://www.collectiondx.com/node/233</guid>
							<category domain="http://www.collectiondx.com/taxonomy/term/462">2001</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/92">ABS</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/25">Bandai</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/448">Gundam</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/538">Mobile Suit Gundam 0083: Stardust Memory</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/175">Mobile Suit in Action</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/27">Plastic</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/96">PVC</category>
						</item>
		<item>
		<title>GP-01 Gundam</title>
		<link>http://www.collectiondx.com/node/687</link>
		<description>
 The MSiA Gundam GP01 Full Vernier is a well detailed MSiA but it suffers 
        from limited poseability and easily lost parts.: 
 

</description>
		<content:encoded><![CDATA[<div class="flexinode-body flexinode-1"><div class="flexinode-textfield-1"><div class="form-item">
 <label>Toy Name: </label>
 GP-01 Gundam
</div>
</div><div class="flexinode-textfield-3"><div class="form-item">
 <label>Scale: </label>
 1:170
</div>
</div><div class="flexinode-textarea-8"><div class="form-item">
 <label>The MSiA Gundam GP01 Full Vernier is a well detailed MSiA but it suffers 
        from limited poseability and easily lost parts.<br class="giImageBlock-clear-both" />: </label>
 
</div>
</div><div class="flexinode-textarea-6"><div class="form-item">
 <label><p> The MSiA Gundam GP01 Full Vernier is a well detailed MSiA but it suffers 
        from limited poseability and easily lost parts.</p>
      <p>The figure includes 2 core fighters and 9 parts. (the core fighters are 
        not shown here, my dog ate them). One of the best features of this figure 
        is the moveable Verniers on its back. The Verniers assist the GP01 in 
        space combat.</p><br class="giImageBlock-clear-both" />: </label>
 
</div>
</div><div class="flexinode-textfield-23"><div class="form-item">
 <label>Album link: </label>
 /gallery/Toys/Bandai/Gundam/MSIA/GP01/
</div>
</div><div class="flexinode-textfield-11"><div class="form-item">
 <label>Lead Image: </label>
 1698
</div>
</div><div class="flexinode-textfield-22"><div class="form-item">
 <label>Teaser Image: </label>
 1698
</div>
</div><div class="flexinode-textfield-12"><div class="form-item">
 <label>Image 1: </label>
 1698
</div>
</div><div class="flexinode-textfield-13"><div class="form-item">
 <label>Image 2: </label>
 1691
</div>
</div><div class="flexinode-textfield-14"><div class="form-item">
 <label>Image 3: </label>
 1695
</div>
</div><div class="flexinode-textfield-15"><div class="form-item">
 <label>Image 4: </label>
 1701
</div>
</div><div class="flexinode-textfield-16"><div class="form-item">
 <label>Image 5: </label>
 1704
</div>
</div></div>]]></content:encoded>
		<pubDate>Sat, 13 Sep 2003 23:38:07 -0400</pubDate>
		<dc:creator>JoshB</dc:creator>
		<guid isPermaLink="true">http://www.collectiondx.com/node/687</guid>
							<category domain="http://www.collectiondx.com/taxonomy/term/461">2002</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/92">ABS</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/518">Bandai America</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/448">Gundam</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/538">Mobile Suit Gundam 0083: Stardust Memory</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/175">Mobile Suit in Action</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/27">Plastic</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/96">PVC</category>
						</item>
		<item>
		<title>DX GP-01 Gundam</title>
		<link>http://www.collectiondx.com/node/694</link>
		<description>
 verything you could want in a Gundam toy, this one has it. Articulation, 
        gimmicks, transformation, accessories - you name it.: 
 

</description>
		<content:encoded><![CDATA[<div class="flexinode-body flexinode-1"><div class="flexinode-textfield-1"><div class="form-item">
 <label>Toy Name: </label>
 GP-01 Gundam
</div>
</div><div class="flexinode-textfield-3"><div class="form-item">
 <label>Scale: </label>
 1:60
</div>
</div><div class="flexinode-textarea-8"><div class="form-item">
 <label>verything you could want in a Gundam toy, this one has it. Articulation, 
        gimmicks, transformation, accessories - you name it.<br class="giImageBlock-clear-both" />: </label>
 
</div>
</div><div class="flexinode-textarea-6"><div class="form-item">
 <label><p> The full name of this Gundam toy is actually the <b>DX Transforming 
        Gundam GP01-fb</b>. It comes from the Gundam series "0083: Stardust 
        Memory".</p>
      <p>This is one of the shining stars of Bandai's DX Mobile Suit in Action 
        line. </p>
      <p>Everything you could want in a Gundam toy, this one has it. Articulation, 
        gimmicks, transformation, accessories - you name it. The only thing missing 
        is some kind of light-up action, but we can forgive that.</p>
      <p>This figure can be separated with three parts and combine back to Gundam 
        again. These three parts are</p>
      <ul>
        <li>"A-part"(Upper torso),</li>
        <li>"B-part"(Legs)</li>
        <li>"Core block"(Cockpit)</li>
      </ul>
      <p>Core block can also transform into "Core Fighter II"</p>
      <p>Equipment set includes, a beam rifle, beam saber, and shield. There is 
        some assembly of these accessories required.</p>
      <p>There are some really great details here. You can remove the leg armor 
        to see the inner skeleton, open up the cockpit, and even activate shoulder 
        boosters by lifting up a flap.</p>
      <p>This is a big toy - at 1/60 scale you get 11 inches of solid plastic. 
      </p><br class="giImageBlock-clear-both" />: </label>
 
</div>
</div><div class="flexinode-textfield-23"><div class="form-item">
 <label>Album link: </label>
 /gallery/Toys/Bandai/Gundam/DX/GP01FB/
</div>
</div><div class="flexinode-textfield-11"><div class="form-item">
 <label>Lead Image: </label>
 1656
</div>
</div><div class="flexinode-textfield-22"><div class="form-item">
 <label>Teaser Image: </label>
 1656
</div>
</div><div class="flexinode-textfield-12"><div class="form-item">
 <label>Image 1: </label>
 1656
</div>
</div><div class="flexinode-textfield-13"><div class="form-item">
 <label>Image 2: </label>
 1660
</div>
</div><div class="flexinode-textfield-14"><div class="form-item">
 <label>Image 3: </label>
 1663
</div>
</div><div class="flexinode-textfield-15"><div class="form-item">
 <label>Image 4: </label>
 1666
</div>
</div><div class="flexinode-textfield-16"><div class="form-item">
 <label>Image 5: </label>
 1669
</div>
</div><div class="flexinode-textfield-17"><div class="form-item">
 <label>Image 6: </label>
 1672
</div>
</div><div class="flexinode-textfield-18"><div class="form-item">
 <label>Image 7: </label>
 1675
</div>
</div><div class="flexinode-textfield-19"><div class="form-item">
 <label>Image 8: </label>
 1678
</div>
</div></div>]]></content:encoded>
		<pubDate>Fri, 08 Aug 2003 00:15:46 -0400</pubDate>
		<dc:creator>JoshB</dc:creator>
		<guid isPermaLink="true">http://www.collectiondx.com/node/694</guid>
							<category domain="http://www.collectiondx.com/taxonomy/term/462">2001</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/92">ABS</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/518">Bandai America</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/593">DX Gundam</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/448">Gundam</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/538">Mobile Suit Gundam 0083: Stardust Memory</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/27">Plastic</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/96">PVC</category>
						</item>
		<item>
		<title>Dendrobium</title>
		<link>http://www.collectiondx.com/node/696</link>
		<description>
 ore than 27 days, 3855 minutes, 20 cans of soda, 10 starburst bags, 
        50 chewed pieces of gum and two sliced fingers later the HGUC Dendrobium 
        Orchis has come to life.: 
 

</description>
		<content:encoded><![CDATA[<div class="flexinode-body flexinode-1"><div class="flexinode-textfield-1"><div class="form-item">
 <label>Toy Name: </label>
 Dendrobium
</div>
</div><div class="flexinode-textfield-3"><div class="form-item">
 <label>Scale: </label>
 1:144
</div>
</div><div class="flexinode-textarea-8"><div class="form-item">
 <label>ore than 27 days, 3855 minutes, 20 cans of soda, 10 starburst bags, 
        50 chewed pieces of gum and two sliced fingers later the HGUC Dendrobium 
        Orchis has come to life.<br class="giImageBlock-clear-both" />: </label>
 
</div>
</div><div class="flexinode-textarea-6"><div class="form-item">
 <label><i>*Please note, this review was originally posted on the Newtype 
        Asylum around June 3rd, 2003. Reprinted with permission</i></p>
      <p><b>Colors:</b> white, dark blue, gray, red, Deep gray, bright gray/white, 
        translucent pink</p>
      <p><b>Gimmics: </b></p>
      <blockquote> 
        <p>Dendrobium: Everything moves, working claw arms (2), beam saber pods 
          (2), multi missile pods (2), large tube missile units (2), reversible 
          I Field Generator 'coin' and articulated trigger assembly 
          for long rifle.</p>
        <p>Stamen: multiple hands, collapsing cannon, shield, beam rifle and newly 
          added hyper bazooka.</p>
      </blockquote>
      <p><b>Bonus material: </b>Gundam EVOLVE #4 DVD*</p>
      <p>More than 27 days, 3855 minutes, 20 cans of soda, 10 starburst bags, 
        50 chewed pieces of gum and two sliced fingers later the HGUC Dendrobium 
        Orchis has come to life. The Dendrobium marks my shop's 100th consecutive 
        build and here it is. Thanks goes to Zak Hale for the Q/A and finally 
        to my folks, for without them I'd probably have built something 
      else.</p>
      <p> This has to be done in an order of assembly, #99 the Stamen, and finally 
        #100 the Orchis.</p>
      <p><b>The GP-03S Stamen</b></p>
      <p><b>The Head</b>: Typical HGUC style construction, front half, back half 
        and the face in between. The face is made up of two pieces the full portion 
        and the chin piece. Usual add-ons are here, the v-fins with their lock 
        piece and for character correctness, the double antenna for the side of 
        the head (comes in one piece that fits on the back half of the head and 
        fits through two outlets on the front half). My first GP-03 had a problem 
        of the head crest lock piece popping off from excess press scrap on the 
        back where it's hard to clean with an X-acto, but this one had it 
        on there tighter than I thought it would be. So far the only shaking I've 
        got on the head comes from the loose peg on the antenna piece, but it's 
        held in there enough by the halves of the head. Overall detail of the 
        head is good, when taking a gundam marker to the arch of the head I found 
        some more finite stuff I never knew was there to begin with. </p>
      <p><b>The Torso: </b>Moving on down the line, or rather the body is the 
        torso block. The GP-03's torso doesn't have as much panel 
        work to do as the earlier 0083 mecha are concerned. Reason being is that 
        this one doesn't have a coreblock to it, so there's no need 
        for excessive detailing. The primary parts do however need some work. 
        The mid section has the seam lines which need work that complements the 
        simple construction. The upper body area just has a few points, more importantly 
        the neck, that need little paint work.</p>
      <p>Then there's the cockpit/collar block that attaches separately. 
        Deep well work is needed for detailing the chest's eye (in the collar 
        area above the cockpit). Only thing there that doesn't need work 
        is the door piece. I think its kind of funny cause Katoki's FIX 
        work and some of his other model works are so uber detailed, the least 
        they could have done on the torso here is have a door hinge. At least 
        something like the GP-01 and have a joint that needs painting on the door 
        piece. Well jokes and comments aside, the torso is solid. The downside 
        is that there are no articulated shoulders, just static pegs.</p>
      <p><b>The Arms:</b> Now the arms of my first GP-03 were a nightmare. Because 
        of the complexity of the forearms, the bicep portions of the arms are 
        different than the typical HGUCs. Instead of the shoulder piece going 
        down through a sock and into a polycap joint at the elbow the arms are 
        divided, and there's no peg to polycap union. Instead, we're 
        left with duplicate runner style parts that are all plastic/plastic connection. 
        In more detail the bicep is half/half style construction with the polycap 
        for the shoulder to connect to the torso, but there's no peg extending 
        down. Instead the halves of the arm are hollow and the elbow is in fact 
        the peg. This by far is my biggest pet peeve ever conceived by Bandai. 
        For the most part the peg is very loose, it will hang there and the weight 
        on in the hand is reflected in the elbow, either the arm falls out or 
        it just flaps around. However in the Dendrobium HGUC, these part peeves 
        are somewhat corrected. </p>
      <p><b>Waist:</b> For an HGUC, the Stamen's waist is pretty well packed, 
        it's got the basic parts and polycap hinges for the side skirts 
        and the usual front and back skirt pieces. The difference here between 
        most HGUCs is that the back skirt is hinged so the legs can go back more 
        (layed out pose). Another feature for the back skirt is an arm bar that 
        goes over the rear for the vernier binders. Those btw are nicely detailed 
        on the engine portions, the binders themselves are pretty flat out with 
        the outer sides detailed with the rised panel marks. As for the front 
        skirts, they're pretty flat, just a notch out for the exhaust ports 
        but that's about it. However, there is some Hobby Japan quick fix 
        work that can be done here.</p>
      <p><b>The Legs:</b> I really can't say much for the legs on the Stamen 
        no matter how hard I think about it. Good detail, that's about it. 
        Unlike some of the other and later HGUC legs the Stamen's seem to 
        be an upgraded style for early 1/144s (wing, etc.). They've got 
        the good detail HGUC's are known for but lack in the assembly style 
        with just half/half style work with polycaps at the joint regions. There 
        is however the leg bar seen in the HGUC GP-01 and the knee 'sock' 
        but sad to say this doesn't do much. One reason being is that there's 
        still a feeling like the polycap and poly peg don't reach and they 
        don't meet (my first one's legs feel out a few times). The 
        feet are nice, with the ankle armor built onto them and with a good range 
        of motion. For the most part the legs aren't as bad as you'd 
        think they'd be [from my description].</p>
      <p><b>Backunit</b>: The back unit for the Stamen is really good for its 
        size. It folds properly and is well built. The flaps open for the saber 
        hilts but sadly they don't work (sabers that is). The detailing 
        is consistent with the rest of the body and the parts are very accurate 
        to the design. Good thing too for what I'm soon to talk about.</p>
      <p><b>Accessories: </b>The Stamen's accessories are pretty much the 
        same as they were in the previous HGUC release; rifle, cannon, shield, 
        saber and hands (x2 for holding cannon, x2 normal fist, x2 open palms). 
        Only difference here is the added hyper bazooka (which comes molded into 
        the same gray runner from the Orchis). The Stamen comes well equipped 
        for a Gundam. Usually it's just a beam rifle, saber and shield, 
        nothing else. The Stamen comes with its folding cannon, beam rifle, beam 
        saber (activated of course), shield and the already mentioned bazooka. 
        The best part about these weapons is that they're the first set 
        of precise 1/144 weapons from the HGUC line. Believe it or not, most if 
        not all HGUC weapons and models are a little over the 1/144 mark (compare 
        the GP-01 and GP-03 rifles sometime, you'll see).</p>
      <p><b>THE ORCHIS</b></p>
      <p>Here is the moment of truth #100. From the get go I knew this model
        was  going to be something. The box size alone gave me the impression
        that  not only would its size be an issue but storing it as well. For
        the longest  time I had the box stored where the model would go, but
        then I cleared  out a whole closet and found some space for it... sadly
        that took  up all the space could clear up. Anyway, nuff bs.</p>
      <p><b>The base: </b>The base of the Orchis is where it all starts, literally. 
        The base is cut to withstand both the Orchis' size and its weight. 
        The design of it looks like a massive rolling launch platform on a track 
        with the needed hydraulic assembly to hold it. Anyway, the base is very 
        solid once completed, good detail to it to that can be visually achieved 
        with a lot of patience.</p>
      <p><b>The Main Body:</b> Moving on up the base is where the bulk of the 
        Orchis is. By this I mean the body; bare bones, no long rifle, no I-Field, 
        no containers and no manipulators. The Body of the Orchis is for the most 
        part built around itself within itself and onto itself. Sound confusing 
        doesn't it? To clear things up, most of the Orchis' body is 
        made up of subassemblies that then fit around a skeleton of parts. In 
        the very center of the central piece (where the Stamen rests) is a solid 
        steel spine that is then bolted to the outer shell, which is then attached 
        to another shell which is then bolted together. Most of the early work 
        in the central body revolves around the Stamen's resting place and 
        the hinge points where the Stamen fits in at. For the most part, it feels 
        like you really are building a ship's skeletal frame with two more 
        steel plates on both sides which are then secured by the 'shoulder' 
        of the manipulator arms. </p>
      <p>To be honest, I thought this was going to be hardest region on the Orchis. 
        In the long run it was tricky but it wasn't the hardest part (the 
        painting was).</p>
      <p><b>The Vernier binders:</b> Even though they're an extension, or 
        roughly 2/3 of the rear section the Verniers still count as an important 
        region of discussion. These are what I consider the easiest, yet hardest 
        part of the model. Ease in assembly, bitch of a time in painting. I checked 
        around with previous Orchis alumni (Mr. Hale included) who said that they 
        chose not to paint the verniers, but for the sake of character coloration, 
        I went with my trusted Testors Model Master Acryl &quot;Chevy Engine 
        Red&quot; in about three to four thin coats. The finished product, with 
        some detailing work along the lines engraved, looks good. I'm sure 
        that with some wash style detailing they'd look even better. The 
        tail pieces themselves are an example of the shell style parts I mentioned 
        in the Body section. The top set are in fact molded into the same piece 
        as the rear section plate of the body which is a bit of ease so that the 
        body doesn't rock and tilt and flex the parts. </p>
      <p><b>Manipulators:</b> The second most pain in the ass of the model in 
        terms of articulation. By this I don't mean the claws. The overall 
        assembly for the manipulators is based around the way they open up and 
        lock back onto the body. In the main body there's the main piston 
        assembly. The polycaps used in this area are extremely tight and with 
        one false movement or one hard jolt could send five and a half pounds 
        of ABS/PS and steel to the ground with a bone crushing explosion. Frailties 
        aside the movement can be crisp or it could be obstructed by the rest 
        of the body. You make the call. The claws themselves were a lot more simplistic 
        than I thought and hoped. The claw arms open and extend via a built in 
        track assembly and the beam saber pods are stored in a small cut out below 
        the hinge. My only wish is that they'd have thrown in a spring assembly 
        so that when the claw opens the saber pod gets pushed outward for easy 
        using.</p>
      <p><b>Long Rifle</b>: Here's a BFG that will put my MG FAZZ to shame. 
        With a barrel that goes for more than 16 inches and a block assembly for 
        another 7 the long rifle is not something to be taken lightly for a 1/144 
        scale. The assembly of the barrel is simple and good. The barrel is segmented 
        into two areas of half/half work with a key lock assembly for attaching 
        the finished work onto the main block. Inside the main housing there's 
        no serious articulation except for the sight piece which folds out of 
        the way for the right container to open and the trigger assembly which 
        opens up somewhat flawlessly (rattles around on its own, but is good and 
        secure when the housing is done). The trigger also opens up in perfect 
        range for the stamen to reach out and use (use the open palm on the Stamen 
        for better visuals). The main block of the body of the rifle is flat out 
        shell work and dare I say typical work with the subassemblies resulting 
        in a miraculous creation of plastic. </p>
      <p><b>I-Field Generator:</b> Of all the work so far I still can't 
        get over how EASY the generator was. Like I said in the rifle section 
        there are some points on this model that go from near PG-MG work to typical 
        and this was a typical location. Nothing negative of course, just surprisingly 
        simple half/half subassembly with sections of outer armor secured to it. 
        This is also one of the fun points for high detail fans. What I'm 
        referring to of course is the I-Field Generator 'coin' as 
        I like to call it. Heads it's the closed vent ring, tails it's 
        the open coils/bolts etc. I personally liked doing the work on the open 
        end because it put some of my masking work to use. Shop work: first I 
        primed the open side of the coin for a day, then I came back and masked 
        out the areas for the gold bolt and section and spray painted those. Minutes 
        later I went back and removed my masking and detailed the silver coil 
        areas with a gundammarker (GM-05). </p>
      <p><b>Weapons Containers:</b> Big, that's about it, they're 
        big. Well maybe not just it but still they're big. The weapons containers 
        for the model are somewhat the same thing only reflected but they hold 
        different items for the Stamen. Assembly wise I had some fun here and 
        had a pain in terms of paint work, but not as much as I did with the verniers. 
        The weapons containers use virtually the same runners, only different 
        parts; one set of parts for the left container and some for the right. 
        The doors, outer shell, and back plate were individual parts on the same 
        runner where as the inner frame work and pod parts shared parts. The outer 
        area of the containers are built like a box, there's the top plate, 
        the bottom, the rear and the front. The front is where most of the action 
        is because it's where the doors are built onto the container as 
        well as the locking mechanism and pop out pods. The front is also the 
        last piece to fit into the box work for sake of the doors. The frontacks 
        outward should I say, shift because there's no real push. The rack 
        frames and rear plate are sandwiched between the top and bottom plates 
        of the containers along with the triple sock piece. This piece is here 
        so that the containers can be attached and removed from the finished Orchis 
        body with ease. Again, the top and bottom assembly work is screw based 
        with small caps that fit into the screw gaps to hide areas in a series 
        of panel region.</p>
      <p><b>Weapons Racks:</b> As far as the weapons racks go parts are the same 
        but at the same time don't seem so much the same. Each rack unit 
        is made specifically for each weapon for the Stamen. On the runners there 
        are a set of long rack arms and a set of shorter ones. The longer set 
        is for the shield and the bazooka where as the shorter ones are for the 
        rifle and the cannon. Container wise; the shield and bazooka are on the 
        right and the cannon and rifle are on the left (why I don't know 
        because usually Gundams hold their rifles in their right hands and their 
        shields in the left). When inside the containers, the weapons fit flawlessly 
        onto their respective rack and don't have any friction conflicts 
        with the container when sliding in or out. Like I said before, the only 
        problem with their movement is the lack of power from the spring pods. 
        Finally there are the Orchis' weapon pods. Surely as anybody's 
        seen 0083 will know that the Weapon pods from the Orchis are a large serid 
        have been like that seen in the GP-03's Evolve video or at least 
        have a set of missiles that opened in the same manner; hinged in the front 
        and all three sides opened with the missiles on the inside sort of like 
        a blossom effect. Case as is it was a good attempt at bringing the power 
        of the Dendrobium to life, even if in small portions.</p>
      <p><b>Overall:</b> Overall I'm both pleased and disappointed with 
        the Dendrobium. It's a magnificent, massive piece of work. Sure 
        it came up short in terms of movement and display purposes (can't 
        move, can't pose) but its still worth the time, money and effort. 
        I agree with Nightingale (in his MSIA review) that there could have been 
        more to the Orchis weapon arsenal like the demolition chain and with Zak 
        Hale in how there could have been something done about how limited the 
        arms could move. All in all, I'm still happy with this model. On 
        a personal level and on a constructive level, my 100th build as well as 
        it being the largest model I will ever built. Since some of the more recent 
        reviews I've seen here lately have a score to them then I would 
        have to give the Stamen an 8 out of 10 and the Orchis a 9 out of 10. Close 
        to perfection but like they say, nobody's perfect.</p><br class="giImageBlock-clear-both" />: </label>
 
</div>
</div><div class="flexinode-textfield-23"><div class="form-item">
 <label>Album link: </label>
 /gallery/Toys/Bandai/Gundam/Models/0083/Dendrobium/
</div>
</div><div class="flexinode-textfield-11"><div class="form-item">
 <label>Lead Image: </label>
 978
</div>
</div><div class="flexinode-textfield-22"><div class="form-item">
 <label>Teaser Image: </label>
 978
</div>
</div><div class="flexinode-textfield-12"><div class="form-item">
 <label>Image 1: </label>
 978
</div>
</div><div class="flexinode-textfield-13"><div class="form-item">
 <label>Image 2: </label>
 982
</div>
</div><div class="flexinode-textfield-14"><div class="form-item">
 <label>Image 3: </label>
 984
</div>
</div><div class="flexinode-textfield-15"><div class="form-item">
 <label>Image 4: </label>
 986
</div>
</div><div class="flexinode-textfield-16"><div class="form-item">
 <label>Image 5: </label>
 988
</div>
</div><div class="flexinode-textfield-17"><div class="form-item">
 <label>Image 6: </label>
 990
</div>
</div><div class="flexinode-textfield-18"><div class="form-item">
 <label>Image 7: </label>
 992
</div>
</div></div>]]></content:encoded>
		<pubDate>Fri, 27 Jun 2003 00:23:02 -0400</pubDate>
		<dc:creator>Rob Braun</dc:creator>
		<guid isPermaLink="true">http://www.collectiondx.com/node/696</guid>
							<category domain="http://www.collectiondx.com/taxonomy/term/461">2002</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/92">ABS</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/25">Bandai</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/448">Gundam</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/231">HG Model Kit</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/538">Mobile Suit Gundam 0083: Stardust Memory</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/515">Model Kit</category>
						<category domain="http://www.collectiondx.com/taxonomy/term/27">Plastic</category>
						</item>
		</channel>
	</rss>
	