User loginWho's onlineThere are currently 1 user and 223 guests online.
Online usersWho's newLatest ArticlesAnime.CollectionDXToy News
CDX Flickr! group feedRecent blog posts
|
Transformers: The Game Preview Event 2007Submitted by Atom on 15 June, 2007 - 01:44.
Activision was nice enough to fly me out to Santa Monica to meet with the Developers and get some hands on time with Transformers: The Game for the Xbox 360, PS3, Wii, PSP and both versions of the Nintendo DS. It was a day long event that started with Breakfast with folks from Step 3 and Activision as well as writers from several of the Transformers fan sites. The Presentation At noon the writers meet up and we are brought to the presentation room. It turns out that only fan sites where invited and we where the very first press ever to see the game. The Developers wanted to thank the fan sites and fans for all their support and they thought this was the best way. First Dan Saurez showed us the opening of the game and it truly left me stunned. The cut scenes are done by the same folks that did the cut scenes for Marvel’s Deadly Alliance Then the development team demonstrated some game play aspects and showed off some of the cooler features and inside jokes hidden in the game. I must say there was definitely a LOT of passion from the different team for the Transformers and it showed during the presentation. But would it translate to a good game? After that they broke us up into groups and gave us 20 minutes on each platform to play our hearts out. Now though I consider myself a fairly decent story teller, I will not burden you with a full blow by blow review of the games. I am not a video game reviewer so instead I will just hit the main points for you. The Consoles Each of the console versions was basically the same, just tweaked to support those systems features. Of the three I thought the Xbox 360 had the best graphics and the tightest game play but keep in mind I have not had any previous experience with either a PS3 or a Nintendo Wii controller so my opinion of those controls may not be very valid. • Open world environment similar to Grand theft Auto with Mission Hubs like Need For Speed. The Handhelds These definetly took me by surprise. Usually a handheld version of a game is a pretty poor attempt at porting the console version with little thought put into it. This is not the case with the Transformers: The Game. The PSP version is done by the folks that made the very excellent PSP version of Star Wars Battlefront and they have really outdone themselves. This is a completely different game and not a port of the console version. The Nintendo DS version really seemed to get everyone excited. It comes in two different versions, Autobots or Decepticon; each focusing on you making a “new” transformer from scratch, picking your different modes and alternate forms as you go. The Question and Answer Session Out time with the game came to end and they brought us back into a conference room to be greeted by Optimus Prime himself, Peter Cullen and the Producer of the Film, Tom DeSanto as well as lead developers Dan Suarez, Chacko Sonny and Rob Caminos. The Verdict I want to thank the folks at Activision and Step 3 for flying me out there and giving me this hands on experience. Meeting Optimus Prime was certainly no small feat either; this picture is definetly going into the scrapbook. For more details of the game or to play Activison's online game The Battle for the Allspark please head over to Transformers: The Game More:
Events |
SearchAffiliates |
Recent comments
2 hours 13 min ago
14 hours 47 min ago
15 hours 25 min ago
15 hours 35 min ago
15 hours 52 min ago
16 hours 9 min ago
16 hours 10 min ago
16 hours 28 min ago
18 hours 1 min ago
19 hours 43 min ago