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		<title>Comments on: Evangelion Unit-01</title>
		<link>http://www.collectiondx.com/node/1572</link>
		<description>CollectionDX-Japanese Toys - Toy Reviews, Toy News and Toy Collections. Soul of Chogokin, Japanese Robots | International Toy Culture</description>
		<language>en</language>
		<pubDate>Thu, 12 Jun 2008 20:34:02 -0400</pubDate>
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			<title>Comments on: Evangelion Unit-01</title>
			<link>http://www.collectiondx.com/node/1572</link>
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		<title>Bandai announces upgraded XS-01R release</title>
		<link>http://www.collectiondx.com/node/1572%2523comment-2703</link>
		<description>&lt;a href=&quot;http://www.hlj.com/&quot;&gt;&lt;b&gt;HobbyLink Japan&lt;/b&gt;&lt;/a&gt;, in their most recent convention report, showed a picture of &lt;a href=&quot;http://www.hlj.com/hlj_gallery2/v/shizuoka08/scifi/IMG_0286.jpg.html&quot;&gt;&lt;b&gt;an updated version&lt;/b&gt;&lt;/a&gt; of the SOCSpec EVA-01 here, series #XS-01R.  They say some refinements have been made to the head (&lt;i&gt;I agree it needed to be altered&lt;/i&gt;), chest (&lt;i&gt;agreed&lt;/i&gt;), abdomen, waist, upper arms (&lt;i&gt;agreed&lt;/i&gt;), weapon bay on shoulders, thigh armor (&lt;i&gt;why?&lt;/i&gt;), and ankle joints (&lt;i&gt;agreed&lt;/i&gt;).  I don&#039;t know &lt;i&gt;what&lt;/i&gt; or &lt;i&gt;how&lt;/i&gt; things have been changed or whether they are for the better; I only know about it through the link above, so your guess is as good as mine.
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CollectionDX Staff</description>
		<content:encoded><![CDATA[<p><a href="http://www.hlj.com/"><b>HobbyLink Japan</b></a>, in their most recent convention report, showed a picture of <a href="http://www.hlj.com/hlj_gallery2/v/shizuoka08/scifi/IMG_0286.jpg.html"><b>an updated version</b></a> of the SOCSpec EVA-01 here, series #XS-01R.  They say some refinements have been made to the head (<i>I agree it needed to be altered</i>), chest (<i>agreed</i>), abdomen, waist, upper arms (<i>agreed</i>), weapon bay on shoulders, thigh armor (<i>why?</i>), and ankle joints (<i>agreed</i>).  I don't know <i>what</i> or <i>how</i> things have been changed or whether they are for the better; I only know about it through the link above, so your guess is as good as mine.<br />
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CollectionDX Staff</p><br class="giImageBlock-clear-both" />]]></content:encoded>
		<pubDate>Thu, 12 Jun 2008 20:34:02 -0400</pubDate>
		<dc:creator>EVA_Unit_4A</dc:creator>
		<guid isPermaLink="true">http://www.collectiondx.com/node/1572%2523comment-2703</guid>
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		<title>Re: Eva Unit 1</title>
		<link>http://www.collectiondx.com/node/1572%2523comment-448</link>
		<description>  &lt;em&gt;Ohh&lt;/em&gt;--!  You mean &lt;em&gt;this&lt;/em&gt; &lt;a href=&quot;http://www.collectiondx.com/node/1622&quot;&gt;&lt;strong&gt;Summit&lt;/strong&gt;&lt;/a&gt;...?
.
Right, now I get it.

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CollectionDX Staff</description>
		<content:encoded><![CDATA[<p>  <em>Ohh</em>--!  You mean <em>this</em> <a href="http://www.collectiondx.com/node/1622"><strong>Summit</strong></a>...?<br />
.<br />
Right, now I get it.</p>
<p>------------------------------<br />
CollectionDX Staff</p><br class="giImageBlock-clear-both" />]]></content:encoded>
		<pubDate>Wed, 04 Jul 2007 00:04:23 -0400</pubDate>
		<dc:creator>EVA_Unit_4A</dc:creator>
		<guid isPermaLink="true">http://www.collectiondx.com/node/1572%2523comment-448</guid>
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		<title>Re: Eva Unit 1</title>
		<link>http://www.collectiondx.com/node/1572%2523comment-447</link>
		<description>Well, HLJ (and several other companies) sent some stuff to the Summit to raffle off to those in attendance. I&#039;m sure Josh will have a writeup of the whole event before too long.

&quot;This must be settled the way nature intended....with a vicious, bloody fight!&quot; 
Onyx Blackman
Principal, Flatpoint High</description>
		<content:encoded><![CDATA[<p>Well, HLJ (and several other companies) sent some stuff to the Summit to raffle off to those in attendance. I'm sure Josh will have a writeup of the whole event before too long.</p>
<p>"This must be settled the way nature intended....with a vicious, bloody fight!"<br />
Onyx Blackman<br />
Principal, Flatpoint High</p><br class="giImageBlock-clear-both" />]]></content:encoded>
		<pubDate>Tue, 03 Jul 2007 22:51:06 -0400</pubDate>
		<dc:creator>Nekrodave</dc:creator>
		<guid isPermaLink="true">http://www.collectiondx.com/node/1572%2523comment-447</guid>
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		<title>Re: Eva Unit 1</title>
		<link>http://www.collectiondx.com/node/1572%2523comment-446</link>
		<description>(&lt;em&gt;Heh- almost put &lt;/em&gt;my username&lt;em&gt; in the header of this message...!&lt;/em&gt; &lt;strong&gt; ;) &lt;/strong&gt;)
.
&lt;strong&gt;O.o?&lt;/strong&gt;  &lt;a href=&quot;http://www.hlj.com/&quot;&gt;&lt;strong&gt;HLJ&lt;/strong&gt;&lt;/a&gt; had/has a raffle...!?
.
A display base didn&#039;t even occur to me.  Though, now that I think about it, it &lt;em&gt;would&lt;/em&gt; have been pretty awesome if it were a storage bay shaped like a Cage!  (&lt;em&gt;For those of you who don&#039;t know, the EVAs&#039; massive underground hangar bay is called &quot;[the] Cage&quot; by characters in the show.  Don&#039;t ask me why this is though.  I suspect that since the EVAs are &#039;restrained&#039; within by being clamped down on by the moving walls, that&#039;s where the reference may come from.&lt;/em&gt;)
.
I debated whether or not to mention the loose jaw fitting, but I figured that since it doesn&#039;t open that far anyways, it wasn&#039;t really worth mentioning.  And to be honest, the jaw isn&#039;t really &lt;em&gt;that&lt;/em&gt; loose!  Just when you try to struggle to get the head into a good position.

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CollectionDX Staff</description>
		<content:encoded><![CDATA[<p>(<em>Heh- almost put </em>my username<em> in the header of this message...!</em> <strong> ;) </strong>)<br />
.<br />
<strong>O.o?</strong>  <a href="http://www.hlj.com/"><strong>HLJ</strong></a> had/has a raffle...!?<br />
.<br />
A display base didn't even occur to me.  Though, now that I think about it, it <em>would</em> have been pretty awesome if it were a storage bay shaped like a Cage!  (<em>For those of you who don't know, the EVAs' massive underground hangar bay is called "[the] Cage" by characters in the show.  Don't ask me why this is though.  I suspect that since the EVAs are 'restrained' within by being clamped down on by the moving walls, that's where the reference may come from.</em>)<br />
.<br />
I debated whether or not to mention the loose jaw fitting, but I figured that since it doesn't open that far anyways, it wasn't really worth mentioning.  And to be honest, the jaw isn't really <em>that</em> loose!  Just when you try to struggle to get the head into a good position.</p>
<p>------------------------------<br />
CollectionDX Staff</p><br class="giImageBlock-clear-both" />]]></content:encoded>
		<pubDate>Tue, 03 Jul 2007 21:06:19 -0400</pubDate>
		<dc:creator>EVA_Unit_4A</dc:creator>
		<guid isPermaLink="true">http://www.collectiondx.com/node/1572%2523comment-446</guid>
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		<title>Eva Unit 1</title>
		<link>http://www.collectiondx.com/node/1572%2523comment-445</link>
		<description>I was lucky enough to win this as a raffle prize (courtesy of the good folks at hlj.com) at the Summit this weekend. I totally agree with your review. This pretty easily beats the regular SOC version, imo, even with the problem with the head. In fact, on mine I noticed that if you turn the armored head too far, it would actually pop off the jaw. No worries though. I think I&#039;m gonna display mine with most of the armor on, but the head and hands exposed. :)  

A base for the many parts WOULD have been nice. Perhaps they should have released a display base that included the damaged parts instead of just another version of the toy. I&#039;d be more inclined to buy that than a whole extra figure. Boy, I really hope this doesn&#039;t start me buying SOC Spec toys now! 

&quot;This must be settled the way nature intended....with a vicious, bloody fight!&quot; 
Onyx Blackman
Principal, Flatpoint High</description>
		<content:encoded><![CDATA[<p>I was lucky enough to win this as a raffle prize (courtesy of the good folks at hlj.com) at the Summit this weekend. I totally agree with your review. This pretty easily beats the regular SOC version, imo, even with the problem with the head. In fact, on mine I noticed that if you turn the armored head too far, it would actually pop off the jaw. No worries though. I think I'm gonna display mine with most of the armor on, but the head and hands exposed. :)  </p>
<p>A base for the many parts WOULD have been nice. Perhaps they should have released a display base that included the damaged parts instead of just another version of the toy. I'd be more inclined to buy that than a whole extra figure. Boy, I really hope this doesn't start me buying SOC Spec toys now! </p>
<p>"This must be settled the way nature intended....with a vicious, bloody fight!"<br />
Onyx Blackman<br />
Principal, Flatpoint High</p><br class="giImageBlock-clear-both" />]]></content:encoded>
		<pubDate>Tue, 03 Jul 2007 18:44:03 -0400</pubDate>
		<dc:creator>Nekrodave</dc:creator>
		<guid isPermaLink="true">http://www.collectiondx.com/node/1572%2523comment-445</guid>
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		<title>Re: EVA 01</title>
		<link>http://www.collectiondx.com/node/1572%2523comment-338</link>
		<description>  &lt;em&gt;Hey&lt;/em&gt;--!  Someone responded to one of my reviews!  &lt;em&gt;That&#039;s&lt;/em&gt; rare...!  Thus, sorry for the delayed reply.

&lt;hr&gt;

  Well, &quot;&lt;em&gt;Evangelion&lt;/em&gt;&quot; holds a special place in my heart, so this is a topic I can really sink my teeth into since I know it well... &lt;em&gt;despite&lt;/em&gt; the fact that I never actually finished it!  (Alas, I am four dubbed episodes shy of the end; though I know a few general spoilers here and there.)  &lt;strong&gt; ^_^; &lt;/strong&gt;
.
As for the extended neck, that problem is solved in the battle-damage upgrade version of the &lt;strong&gt;XS-01&lt;/strong&gt; set, which provides one specifically for when Unit-01 encounters the 14th Angel, and I specifically mention at the end there.  Of course, I found out about the upgrade version &lt;em&gt;after&lt;/em&gt; I got &lt;em&gt;this&lt;/em&gt; version!  Which pissed me off to absolutely no end because I&#039;m not gonna spend another $70 for a near-identical figure!  &#039;Repaints&#039; like Units -00 (yellow only), -03 and -04 (no ****!) I will jump at.  And if I like what I see with the four upcoming movies for &quot;&lt;em&gt;Rebuild of Evangelion&lt;/em&gt;&quot;, I may go for those as well.  (Though I like the yellow -00 design, I don&#039;t much like this new repaint with white [SOCSpec #&lt;strong&gt;XS-04&lt;/strong&gt;, BTW] they&#039;ve come up with...)</description>
		<content:encoded><![CDATA[<p>  <em>Hey</em>--!  Someone responded to one of my reviews!  <em>That's</em> rare...!  Thus, sorry for the delayed reply.</p>
<p><hr></p>
<p>  Well, "<em>Evangelion</em>" holds a special place in my heart, so this is a topic I can really sink my teeth into since I know it well... <em>despite</em> the fact that I never actually finished it!  (Alas, I am four dubbed episodes shy of the end; though I know a few general spoilers here and there.)  <strong> ^_^; </strong><br />
.<br />
As for the extended neck, that problem is solved in the battle-damage upgrade version of the <strong>XS-01</strong> set, which provides one specifically for when Unit-01 encounters the 14th Angel, and I specifically mention at the end there.  Of course, I found out about the upgrade version <em>after</em> I got <em>this</em> version!  Which pissed me off to absolutely no end because I'm not gonna spend another $70 for a near-identical figure!  'Repaints' like Units -00 (yellow only), -03 and -04 (no ****!) I will jump at.  And if I like what I see with the four upcoming movies for "<em>Rebuild of Evangelion</em>", I may go for those as well.  (Though I like the yellow -00 design, I don't much like this new repaint with white [SOCSpec #<strong>XS-04</strong>, BTW] they've come up with...)</p><br class="giImageBlock-clear-both" />]]></content:encoded>
		<pubDate>Sat, 26 May 2007 04:46:46 -0400</pubDate>
		<dc:creator>EVA_Unit_4A</dc:creator>
		<guid isPermaLink="true">http://www.collectiondx.com/node/1572%2523comment-338</guid>
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		<title>EVA 01</title>
		<link>http://www.collectiondx.com/node/1572%2523comment-331</link>
		<description>Wow, nice Eva! Good review too, it&#039;s a pity about the neck though. I wonder if they&#039;re going to release the other ones in this style . . . </description>
		<content:encoded><![CDATA[<p>Wow, nice Eva! Good review too, it's a pity about the neck though. I wonder if they're going to release the other ones in this style . . . </p><br class="giImageBlock-clear-both" />]]></content:encoded>
		<pubDate>Wed, 23 May 2007 23:30:48 -0400</pubDate>
		<dc:creator>Qwuff</dc:creator>
		<guid isPermaLink="true">http://www.collectiondx.com/node/1572%2523comment-331</guid>
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